Open to product design roles
Product Designer · M.S. HCI · Los Angeles

I turn complex, fragmented products into clear, scalable experiences.

I'm a product designer with a Master's in Human-Computer Interaction. I own design end to end, from research and user flows to high-fidelity UI and front-end handoff, and I fold AI into product and growth workflows to ship faster without losing craft.

Hina Malik
100+
User flows delivered
+25%
Task completion
40%
Less design & eng inefficiency
30%
Faster prototyping
00

Approach

I build and scale design systems that bring clarity to complex products and give teams a dependable foundation to ship quickly and consistently.
Systems thinking
Reusable components, patterns, and tokens that cut design debt and keep multi-platform products coherent.
AI-accelerated workflows
I integrate AI across product and growth, from virtual assistants to automated content, to move quicker with less overhead.
End-to-end ownership
Research, interaction, visual, and the front-end polish in HTML and CSS that makes a prototype feel real.
01

Experience

O
Product Designer
Olimpic Maids
Jan 2025 - NowCurrent
  • Sole designer owning end-to-end product across a multi-platform ecosystem: booking, payments, scheduling, earnings dashboards, and internal tools.
  • Led AI integration across product and growth for virtual assistants, conversational messaging, SEO, client outreach, and automated content and ads.
I
Product Designer
Iowa State University
Aug 2024 - Jan 2025
  • Led UX and visual design for a university website and two mobile apps, producing 100+ user flows, wireframes, prototypes, iconography, and high-fidelity Figma designs.
  • Simplified 10+ forms and clarified 50+ labels, restructuring navigation and hierarchy to improve usability and task completion.
  • Collaborated with 45+ stakeholders across four departments, delivering clear handoff files and reusable assets.
C
Product Designer
COLTIE
May 2024 - Sep 2024
  • Rebuilt a fragmented mobile product in Figma with a cohesive foundation and reusable components, cutting design debt 40% and prototype time 30%.
  • Redesigned core user journeys to reduce friction and improve task completion 25% across key flows.
  • Partnered with engineers to raise implementation accuracy 30% and cut post-release UX bugs 20%.
02

Education

Master's Degree
Human-Computer Interaction
Iowa State University
Bachelor's Degree
Business Leadership & Management
Rutgers University
03

Skills & tools

Capabilities
Design systemsInteraction designHigh-fidelity mockups PrototypingVisual identityWireframes User-centered designAccessibilityDesign thinking
Toolkit
FigmaAdobe Creative SuiteClaude Framerv0Figma AI PerplexityHTML / CSS

Looking for a designer who ships clarity?

I'm open to product design roles and select projects. Let's talk.